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McSelect 枚举

构选择集的方式枚举

IDL
[uuid(0B30E0A6-45A9-4BD9-AB82-411FDDAC085B), helpstring("McSelect")]
enum McSelect {
  mcSelectionSetWindow = 0,
  mcSelectionSetCrossing = 1,
  mcSelectionSetFence = 2,
  mcSelectionSetPrevious = 3,
  mcSelectionSetLast = 4,
  mcSelectionSetAll = 5,
  mcSelectionSetWindowPolygon = 6,
  mcSelectionSetCrossingPolygon = 7,
  mcSelectionSetUserSelect = 8,
  mcSelectionImpliedSelectSelect = 9,
  mcSelectionHideobjectSetWindow = 20,
  mcSelectionHideobjectSetCrossing = 21,
  mcSelectionHideobjectSetUserSelect = 28,
  mcSelectionHideobjectSetWindowPolygon = 26,
  mcSelectionHideobjectSetCrossingPolygon = 27
};

MxDrawEnum.idl

成员 
说明 
mcSelectionSetWindow = 0 
0,_W 由p1,p2框选实体,选择的实体必须全部在pt和p2组成的矩形框内 
mcSelectionSetCrossing = 1 
1,_C 由p1,p2交叉框选实体,实体在pt和p2组成的矩形框内或与矩形框边线相交都放入选择集 
mcSelectionSetFence = 2 
2,暂没有实现 
mcSelectionSetPrevious = 3 
3,暂没有实现 
mcSelectionSetLast = 4 
4,暂没有实现 
mcSelectionSetAll = 5 
5,_X 选择图中的所有实体 
mcSelectionSetWindowPolygon = 6 
6,_CW pt1指向一个点链表,点集合组成一个多边形区域,在这个区域内的实体都放入到选择集中 
mcSelectionSetCrossingPolygon = 7 
7, _CP pt1指向一个点链表,点集合组成一个多边形区域,在这个区域内的和多边形的边相交的实体都放入到选择集中 
mcSelectionSetUserSelect = 8 
8, 与用户交互选择 
mcSelectionImpliedSelectSelect = 9 
9, _I 返回当前图上已经选择的实体 
mcSelectionHideobjectSetWindow = 20 
20, 选择隐藏的对象. 
mcSelectionHideobjectSetCrossing = 21 
21, 选择隐藏的对象. 
mcSelectionHideobjectSetUserSelect = 28 
28, 与用户交互选择,选择隐藏的对象. 
mcSelectionHideobjectSetWindowPolygon = 26 
6, 选择隐藏的对象. _CW pt1指向一个点链表,点集合组成一个多边形区域,在这个区域内的实体都放入到选择集中 
mcSelectionHideobjectSetCrossingPolygon = 27 
7,选择隐藏的对象 _CP pt1指向一个点链表,点集合组成一个多边形区域,在这个区域内的和多边形的边相交的实体都放入到选择集中 
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